How to make a shiny/glossy ball?
[See this link][1] [1]: http://www.fireworksguruforum.com/index.php?showtopic=6818 I want to make a glossy ball(sphere) in unity. The ball needs to be in space not on GUI. I am new to this, can anybody...
View ArticleAndroid Samsung Galaxy Tab 2 GT-P3100 Setup
Hey guys, I have a samsung Galaxy Tab 2 (Model Number GT-P3100) I have tried searching for the solution over internet didn't find any. I am following a tutorial for android game development in Unity3D....
View ArticleFog disabled due to shader
Hello Guys, I am using a shader for my objects which gives them kinda cartooned look. I have not programmed it myself. Shader "Outlined ToonBase" { Properties { _Color ("Base Color", Color) =...
View ArticleLighting disabled in shader, Enable Lighting
The global light seems to have no effect on GameObjects in my scene due to the shader i am using in their material. **here's the shader code:** Shader "Outlined Toon Detail" { Properties { _Color...
View ArticleHow to add scripts to the Gizmos option in the Scene View?
![Example][1] [1]: /storage/temp/25154-capture.jpg How to add a script to the Gizmos list like here: one script is added to the Gizmos List? I don't know But somehow my Gizmos list has one script in it...
View ArticleFacebook Settings Class Name
Hello Guys, I am developing this game for android. I followed the tutorial at Facebook.com(Developers) for Android. I am wondering what this "class name" parameter is used for. And the class name comes...
View ArticleFacebook FB.Init() Fail for Android Unity
I am using Unity 4.1.2 I have downloaded the latest Facebook SDK for Android package for unity from the developer's site. The package file name is "FacebookSDK-140401.unitypackage" The package is: 5.1...
View ArticleFacebook share Question?
Hey guys, I have an android project in Unity in process. I am till now able to share to Facebook. I can share the high-score of players on their timeline. But I am unable to figure what should I pass...
View ArticleWhen does rigidbody.velocity affect?
I am writing a script in which I constantly change the velocity of a GameObject's rigidbody. My question is: When does the 'rigidbody.velocity' value affect the gameobject's position? Does it affect it...
View ArticleTouch and Button conflict
Hey guys, I am trying to do this in my project. I just wonder how do I do it. My problem is in my Update function I have some actions to perform if there is touch input. and in my OnGUI function I have...
View ArticleChanged data through EditorWindow isn't persistent.
Hello, I am using a custom script to show an EditorWindow which will display the data of one script attached to GameObjects. using UnityEngine; using UnityEditor; using System.Collections; public class...
View ArticleUI.Button not working.
I am facing this weird problem with Unity's UI System. I have a couple of buttons in my canvas, which work just fine. Then I have a Panel whose gameobject I set to Active after I win the level. Its a...
View ArticleIs there a way to know whether you have 'publish_actions' on Facebook?
Hello, I am making a game in Unity. I am developing a module to allow the users to post on Facebook different feeds like highscore, or achievements. After log in, I am trying to gain 'publish_actions'...
View ArticleFacebook Logout using SDK
Hello, I am trying to integrate Facebook in my game. I am using the 'FB.Logout()' call to log the user out of Facebook in my game. I successfully logout the user. But the next time when I try to login...
View ArticleAccess the settings when running Standalone
Hello, I have this question about accessing the configuration/settings that the player does when running a Standalone. ![alt text][1] When you create a stand-alone build and you run it. you get this...
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